Posts from Jun 2020
Implement Pixel-by-Tile Movement in Godot
Move a character on a tile-based grid and animate the steps in between in Godot, limiting its engine to distinct steps.
Comparing 2D Collision Detection and Hit-Testing Approaches in Godot 3
How to Decode Human-Readable JSON Strings to Integer-Based Swift.OptionSet
FSCheckoutSheet: In-App Purchase Sheet for Your FastSpring Store
Structure and Interpretation of Classic Mechanics – A Physics Book with Code