Indie Support Weeks: Use DropDMG to Create Your App Downloads

Teaser image

I’m continuing the #IndieSupportWeeks today.

In the past months, I deployed a couple of app updates. Not as many as planned, but still. My app downloads are compressed DMG files, or disk images. With these, you don’t need a Zip. DMGs usually come with the app bundle and an alias to /Application so you can “install” an app quickly via drag & drop. This is probably the most successful and easiest way to ship downloads that work with macOS App Translocation. If users run an unzipped app bundle from their downloads folder, they’re screwed.

Screenshot of DropDMG

Over the years, I tried a couple of approaches, and I found that I had the most success with DropDMG. The visual preview is very accurate, and I never had any problem with the resulting DMG files. It beats fiddling with the command line every day.

DropDMG is an essential tool in my workflow to ship applications. It costs US$24 at the moment, and it’s worth the money if you do indie app development to make money.

AppMover Swift Library to Move Your macOS App to the Applications Folder

Oskar Groth published a modern iteration of the “LetsMove” framework where you can show a dialog at app launch, asking the user if she wants to move the app to /Applications first.

This is still a crucial feature if you distribute downloads that unpack into the ~/Downloads folder: Gatekeeper’s App Translocation will actually start it from a random sandboxed folder. To prevent this from happening, distribute your apps as a DMG with a shortcut to /Applications to nudge your users to move the app there directly.

Get https://github.com/OskarGroth/AppMover on GitHub.

See also: